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& NOTES
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@% NOTES
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& NOTES
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Section 5 Problems on the Road
Here you’ll find what to do about some problems that can occur on the road.
5-2
5-2
5-3
5-8
5- 10
5-11
5-12 5-13
How to Use Warning Flashers
Other Types of Warning Devices
Step-by-step Procedure for Jump Starting
Information
You Should Know Before Towing
Towing Your Vehicle From the Front
Towing Your Vehicle From the Rear
If Your Engine is Overheating
If Steam is Coming From
Your Engine
5- 16
5-20
5-2
1
5-30
5-32
5-33
5-33
How to Add Coolant
What to do if a Tire Goes Flat
How to Change a Flat Tire
Where to Store the Flat Tire and Tools
Information on the Compact Spare Tire
If You’re Stuck in Sand, Mud, Snow or on Ice
How to Rock Your Vehicle
5-1
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Hazard Warning Flashers
Your hazard warning flashers let you warn others. They
also let police know you have a problem. Your front and
rear turn signal lamps will flash on and
off.
Press the switch once to
turn your hazard flashers
on. The switch will flash
when activated.
Your hazard warning flashers work no matter what
position your key is in, and even
if the key isn’t in.
To turn
off the flashers, press the switch again.
When the hazard warning flashers are on, your turn signals won’t work.
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Other Warning devices
If you carry reflective triangles, you can set one up
at the side
of the road about 300 feet (100 m) behind
your vehicle.
Jump Starting
If your battery has run down, you may want to use
another vehicle and some jumoer cables to start
your Oldsmobile.
But please ,110~ the steps here
to do it safely.
I NOTICE:
Ignoring these steps could result in costly
damage
to your vehicle that wouldn’t be
covered
by your warranty.
Trying to
start your Oldsmobile by pushing or
pulling it could damage
your vehicle. An
automatic transaxle won’t start that way.
1 a CAUTION:
Batteries can hurt you. They can be
dangerous because:
They contain acid that can burn you.
0 They contain gas that can explode or ignite.
They contain enough electricity to burn
If you don’t follow these steps exactly, some or a1
of these things can hurt you.
you.
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1. Check the other vehicle. It must have a 12-volt
battery with a negative ground system.
NOTICE:
If the other system isn’t a 12-volt system with a
negative ground, both vehicles can be damaged.
2. Get the vehicles close enough so the jumper cables
can reach, but be sure the vehicles aren’t touching
each other.
If they are, it could cause a ground
connection you don’t want. You wouldn’t be able to
start your Oldsmobile, and the bad grounding could
damage the electrical systems.
You could be injured
if the vehicles roll. Set the
parking brake firmly on each vehicle. Put the
transaxle in
PARK (P).
unnecessary accessories plugged into the cigarette
lighter or the accessory power outlet. Turn
off all
lamps that aren’t needed, as well as radios. This will avoid sparks and help save both batteries.
In
addition, it could save your radio.
3. Turn off the ignition on both vehicles. Unplug
I
NOTICE:
Do not leave your radio on while trying to jump
start your vehicle. The radio could be badly
damaged and the repairs wouldn’t be covered by
your warranty. Be sure to turn
off your radio
before following this procedure.
4. Open the hoods and locate the batteries.
I
An electric fan can start up even when the engine
is not running and can injure you. Keep hands,
clothing and tools away from any underhood
electric fan.
5-4
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5. Find the positive (+) and negative (-) terminals on
each battery.
A
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