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■If you select
The display returns to the previous screen.
■USB memory functions
●When the USB memory is connected and the audio source is changed to USB
memory mode, the USB memory will start playing the first file in the first folder. If
the same device is removed and reinserted (and the contents have not been
changed), the USB memory will resume playing from the same point it was last
used.
●Depending on the USB memory that is connected to the system, certain functions
may not be available. Disconnecting the device and reconnecting it once again
may resolve some malfunctions.
■ When using a USB memory
You may be unable to use the instrument panel power outlet if the USB memory is
connected to the USB port at the same time.
■Error messages for USB memory
“USB Error”: This indicates a problem in the USB memory or its connection.
“No music files found.”: This indicates that no MP3/WMA files are included in theUSB memory.
■USB memory
●Compatible devices
USB memory that can be used for MP3 and WMA playback.
●Compatible device formats
The following device formats can be used:
• USB communication formats: USB2.0 HS (480 Mbps) and FS (12 Mbps)
• File formats: FAT16/32 (Windows)
• Correspondence class: Mass storage class
MP3 and WMA files written in any format other than those listed above may not play
correctly, and their file names and fold er names may not be displayed correctly.
Items related to standards an d limitations are as follows:
• Maximum directory hierarchy: 8 levels
• Maximum number of folders in a device: 3000 (including the root)
• Maximum number of files in a device: 9999
• Maximum number of files per folder: 255
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●MP3 and WMA files
MP3 (MPEG Audio LAYER 3) is a standard audio compression format.
Files can be compressed to approximately 1 /10 of their original size using MP3
compression.
WMA (Windows Media Audio) is a Microsoft audio compression format.
This format compresses audio data to a size smaller than that of the MP3 format.
There is a limit to the MP3 and WMA file standards that can be used and to the
media/formats on which the files are recorded.
●MP3 file compatibility
• Compatible standards MP3 (MPEG1 AUDIO LAYERII, III, MPEG2 AUDIO LAYERII, III, MPEG2.5)
• Compatible sampling frequencies MPEG1 AUDIO LAYERII, III: 32, 44.1, 48 (kHz)
MPEG2 AUDIO LAYERII, III: 16, 22.05, 24 (kHz)
• Compatible bit rates (compatible with VBR) MPEG1 AUDIO LAYERII, III: 32-320 (kbps)
MPEG2 AUDIO LAYERII, III: 8-160 (kbps)
• Compatible channel modes: stereo, joint stereo, dual channel and monaural
●WMA file compatibility
• Compatible standards WMA Ver. 9
• Compatible sampling frequencies HIGH PROFILE 32, 44.1, 48 (kHz)
• Compatible bit rates HIGH PROFILE 48-320 (kbps, VBR)
●File names
The only files that can be recognized as MP3/WMA and played are those with the
extension .mp3 or .wma.
●ID3 and WMA tags
ID3 tags can be added to MP3 files, making it possible to record the track title, art-
ist name, etc.
The system is compatible with ID3 Ver. 1. 0, 1.1, and Ver. 2.2, 2.3, 2.4 ID3 tags.
(The number of characters is based on ID3 Ver. 1.0 and 1.1.)
WMA tags can be added to WMA files, making it possible to record the track title
and artist name in the same way as with ID3 tags.
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●MP3 and WMA playback
• When a device containing MP3 or WMA files is connected, all files in the USBmemory device are checked. Once the file check is finished, the first MP3 or
WMA file is played. To make the file check finish more quickly, we recommend
that you do not include any files other than MP3 or WMA files or create any
unnecessary folders.
• When the USB device is connected and the audio source is changed to USB memory mode, the USB device will start playing the first file in the first folder. If
the same device is removed and reinse rted (and the contents have not been
changed), the USB device will resume play from the same point in which it was
last used.
●Extensions
If the file extensions .mp3 and .wma are used for files other than MP3 and WMA
files, they will be skipped (not played).
●Playback
• To play MP3 files with steady sound quality, we recommend a fixed bit rate of at least 128 kbps and a sampling frequency of 44.1 kHz.
• There is a wide variety of freeware and other encoding software for MP3 and WMA files on the market, and depending on the status of the encoding and the
file format, poor sound quality or noise at the start of playback may result. In
some cases, playback may not be possible at all.
• Microsoft, Windows, and Windows Me dia are registered trademarks of
Microsoft Corporation in the U.S.A. and other countries.
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CAUTION
■While driving
Do not connect an USB memory or operate the controls.
NOTICE
■To prevent damage to the USB memory or its terminal
●Do not leave USB memory in the vehicle. The temperature inside of the vehicle
may become high, resulting in damage to the USB memory.
●Do not push down on or apply unnecessary pressure to the USB memory while it
is connected.
●Do not insert foreign objects into the port.
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Listening to an iPod
Connecting an iPod enables you to enjoy music from the vehicle speak-
ers.
Press the “MEDIA” button if an iPod has already been connected.
Select the “iPod” tab or press the “MEDIA” button repeatedly until the
“iPod” tab is selected.
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Track selection
Displays track list
Selecting a play mode
Setting the sound (P. 4 9 5 )
Play/pause
Repeat play Track selection/fast forward/
rewind
MEDIA button
Po w e r
Vo l u m e
Random playback1
2
3
4
5
6
7
8
9
10
11
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Open the console box, open
the cover and connect an iPod
using an iPod cable.
Turn on the power of the iPod if it is
not turned on.
Press the “MEDIA” button.
Connecting an iPod
1
2
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When the track currently being played has cover art data, it can be dis-
played.
Press the “MENU” button on the Remote Touch and select “Setup”
on the “Menu” screen.
Select “Audio” on the “Setup” screen.
Select “iPod Settings”.
Select “Display Cover Art”
Select “On” or “Off”.
After iPod setting has been changed, select “OK”.
Cover art display settings
1
2
3
4
5
6