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5-3
Other Warning Devices
If you carry reflective triangles, you can set one up at
the side of the road about 300 feet (100 m) behind
your vehicle.
Jump Starting
If your battery has run down, you may want to use
another vehicle and some jumper cables to start your
vehicle. But please follow the steps listed to do it safely.
CAUTION:
Batteries can hurt you. They can be
dangerous because:
They contain acid that can burn you.
They contain gas that can explode or ignite.
They contain enough electricity to burn you.
If you don't follow these steps exactly, some or
all of these things can hurt you.
NOTICE:
Ignoring these steps could result in costly damage
to your vehicle that wouldn't be covered by
your warranty.
The ACDelco battery in your vehicle has a
built
-in hydrometer. Do not charge, test or jump
start the battery if the hydrometer looks clear
or light yellow. Replace the battery when there
is a clear or light yellow hydrometer and a
cranking complaint.
Trying to start your vehicle by pushing or pulling
it won't work, and it could damage your vehicle.
1. Check the other vehicle. It must have a 12-volt
battery with a negative ground system.
NOTICE:
If the other system isn't a 12-volt system with a
negative ground, both vehicles can be damaged.
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5-4
2. Get the vehicles close enough so the jumper cables
can reach, but be sure the vehicles aren't touching
each other. If they are, it could cause a ground
connection you don't want. You wouldn't be able
to start your vehicle, and the bad grounding could
damage the electrical systems.
To avoid the possibility of the vehicles rolling,
set the parking brake firmly on both vehicles
involved in the jump starting procedure. Put an
automatic transaxle in PARK (P) or a manual
transaxle in NEUTRAL.
3. Turn off the ignition on both vehicles. Turn off all
lamps that aren't needed, and radios. This will avoid
sparks and help save both batteries. And it could
save your radio.
NOTICE:
If you leave your radio on, it could be badly
damaged. The repairs wouldn't be covered by
your warranty.
CAUTION:
An electric fan can start up even when the engine
is not running and can injure you. Keep hands,
clothing and tools away from any underhood
electric fan.
4. Find the positive (+) and negative (-) terminals
on the battery of the other vehicle. Your vehicle
has a remote positive (+) jump starting terminal.
The terminal is on the same side of the engine
compartment as your battery. You should always
use the remote positive (+) terminal instead of the
positive (+) terminal on your battery. The battery
is located on the passenger's side of the engine
compartment underneath the diagonal cross brace.
See ªEngine Compartment Overviewº in the Index
for more information on location.
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5-5
To uncover the remote positive (+) terminal, lift the
plastic cap.
CAUTION:
Using a match near a battery can cause battery
gas to explode. People have been hurt doing this,
and some have been blinded. Use a flashlight if
you need more light.
Be sure the battery has enough water. You don't
need to add water to the ACDelco battery
installed in every new GM vehicle. But if a
battery has filler caps, be sure the right amount
of fluid is there. If it is low, add water to take
care of that first. If you don't, explosive gas
could be present.
Battery fluid contains acid that can burn you.
Don't get it on you. If you accidentally get it in
your eyes or on your skin, flush the place with
water and get medical help immediately.
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5-6
CAUTION:
Fans or other moving engine parts can injure you
badly. Keep your hands away from moving parts
once the engine is running.
5. Check that the jumper cables don't have loose or
missing insulation. If they do, you could get a shock.
The vehicles could be damaged, too.
Before you connect the cables, here are some basic
things you should know. Positive (+) will go to
positive (+) and negative (
-) will go to a heavy,
unpainted metal engine part. Don't connect
positive (+) to negative (
-), or you'll get a short
that would damage the battery and maybe other
parts, too.
6. Connect the red positive (+) cable to the positive (+)
terminal of the vehicle with the dead battery. Use a
remote positive (+) terminal if the vehicle has one.
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5-7
7. Don't let the other end
touch metal. Connect it
to the positive (+)
terminal of the good
battery. Use a remote
positive (+) terminal if
the vehicle has one.
8. Now connect the black
negative (
-) cable to
the good battery's
negative (
-) terminal.
Don't let the other end
touch anything until
the next step.
The other end of the negative (
-) cable doesn't
go to the dead battery. It goes to a heavy, unpainted
metal part on the engine of the vehicle with the
dead battery.
9. Attach the cable at least 18 inches (45 cm) away
from the dead battery, but not near engine parts
that move. The electrical connection is just as good
there, but the chance of sparks getting back to the
battery is much less.
10. Now start the vehicle with the good battery and run
the engine for a while.
11. Try to start the vehicle with the dead battery.
If it won't start after a few tries, it probably
needs service.
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5-8
Jumper Cable Removal Procedure
A. Heavy, Unpainted Metal Engine Part
B. Good Battery
C. Dead BatteryTo disconnect the jumper cables from both vehicles,
do the following:
1. Disconnect the black negative (
-) cable from the
heavy, unpainted metal engine part on the vehicle
that had the dead battery.
2. Disconnect the black negative (
-) cable from
the negative (
-) terminal on the vehicle with the
good battery.
3. Disconnect the red positive (+) cable from the
vehicle with the good battery.
4. Disconnect the red positive (+) cable from the
other vehicle.
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5-9
Towing Your Vehicle
Consult your dealer or a professional towing service if
you need to have your vehicle towed. See ªRoadside
Assistanceº and ªRecreational Vehicle Towingº in
the Index.
Engine Overheating
You will find a coolant temperature gage and a warning
light about a hot engine on your instrument panel
cluster. See ªEngine Coolant Temperature Gageº and
ªHot Coolant Temperature Messageº in the Index.
You also have a low coolant light on your instrument
panel cluster. See ªLow Coolant Level Messageº in
the Index.
Overheated Engine Protection
Operating Mode
This emergency operating mode allows your vehicle
to be driven to a safe place in an emergency situation.
Should an overheated engine condition exist, an
overheat protection mode which alternates firing groups
of cylinders helps prevent engine damage. In this mode,
you will notice a significant loss in power and engine
performance. The low coolant light may come on and
the temperature gage will indicate an overheat condition
exists. Towing a trailer in the overheat protection mode
should be avoided.
NOTICE:
After driving in the overheated engine protection
operating mode, to avoid engine damage, allow
the engine to cool before attempting any repair.
The engine oil will be severely degraded. Repair
the cause of coolant loss and change the oil.
See ªEngine Oilº in the Index.
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5-10 If Steam Is Coming From Your Engine
CAUTION:
Steam from an overheated engine can burn you
badly, even if you just open the hood. Stay away
from the engine if you see or hear steam coming
from it. Just turn it off and get everyone away
from the vehicle until it cools down. Wait until
there is no sign of steam or coolant before you
open the hood.
If you keep driving when your engine is
overheated, the liquids in it can catch fire.
You or others could be badly burned. Stop your
engine if it overheats, and get out of the vehicle
until the engine is cool. See ªOverheated Engine
Protection Operating Modeº in the Index.