Back button
You can use the%button to exit a menu or
to call up the basic display of the current
operating mode.
XTo exit the menu: briefly press the%
button.
COMAND changes to the next higher menu
level in the current operating mode.
XTo call up the basic display: press the
% button for longer than two seconds.
COMAND changes to the basic display of
the current operating mode.
Clear button
The delete button is on the COMAND control
panel and on the controller.
XTo delete individual characters: briefly
press the $button on the control panel.
or
XBriefly press the jclear button on the
controller.
XTo delete an entire entry: press and hold
the $ button on the control panel.
or
XPress and hold the jclear button on the
controller.
Favorites button
You can assign predefined functions using
the g favorites button and call them up by
pressing the button (
Ypage 49).
Display off button
You can switch the display off/on using the
_ button (
Ypage 41).
Seat button
If the controller is equipped with the T
button, you can call up the menu for the seat
settings (
Ypage 56).
Touchpad
Touchpad overview
!
Do not use any sharp objects on the
touchpad. This could damage the touch-
pad.
:Touch-sensitive surface
;Favorites button
=Calls up quick access for audio and tele-
phone
?Back button
Using the touchpad, you can:
Rselect menu items in the display
(
Ypage 26).
Renter characters (handwriting recognition)
(
Ypage 27).
Rcontrol the active audio source
(
Ypage 30).
Rcreate, manage and call up favorites
(
Ypage 35).
Renter destinations in navigation
Rsave entries
Further information on operating the touch-
pad (
Ypage 26).
Do not press your fingers too hard on the
touchpad. This could cause malfunctions.
Switching the touchpad on/off
XPress the Øbutton.
The vehicle menu is displayed.
XTo select System Settings: slide6,
turn and press the controller.
A menu appears.
Touchpad25
Overview and operation
XSelectTouchpadif the touchpad is equip-
ped with handwriting recognition.
XSelect Activate Touchpad.
The touchpad is switched on Oor off ª.
Operating the touchpad
Selecting a menu item
XUse one finger to touch the touch-sensitive
surface.
XGlide your finger up, down, to the left or
right.
The selection in the display moves in
accordance with the direction of move-
ment.
You can navigate in lists or menus in this way.
Confirming a selection
XUse one finger to press the touch-sensitive surface until you reach the pressure point.
A menu, an option or an application is star-
ted.
Calling up quick access for audio and
telephone
XUse two fingers to touch the lower part of
the touch-sensitive surface.
XGlide your fingers up.
Quick access is displayed.
Further information on quick access for audio
and telephone (
Ypage 30).
Hiding the quick access for audio and
telephone
XUse two fingers to touch the touch-sensi-
tive surface.
XGlide your fingers down.
Quick access is hidden.
26Touchpad
Overview and operation
You can use handwriting recognition for text,
numbers or characters in any input line.
:Active input line
;Enters a space (Ypage 29)
=Illustration of the touch-sensitive surface
?Deletes characters (Ypage 29)
If the character that you have entered can be interpreted in different ways, these options
are displayed. More information on the char-
acter suggestions (
Ypage 28).
You can also switch the text reader function
of the handwriting recognition on and off
(
Ypage 28).
:To exit the menu
;To return to handwriting recognition
=To use the phone book or text templates
?To change the input line or the position of
the cursor
ATo change the input language
BTo finish character entry
XTo display the menu: press the touchpad.
Switching the text reader function of
the handwriting recognition on/off
You can switch the text reader function of the
handwriting recognition on or off.
XPress theØbutton.
The vehicle menu is displayed.
XTo select System Settings: slide6,
turn and press the controller.
A menu appears.
XTo select Touchpad: turn and press the
controller.
XSelect ReadOutHandwritingRecogni‐
tion.
The text reader function is switched on O
or off ª.
Entering characters
Prerequisite: an input line for text, numbers or
characters has been selected.
XUse one finger to draw the desired charac-
ter on the touch-sensitive surface.
The character recognized is entered in the
input line. You can draw the next character
on the touch-sensitive surface.
If the character can be interpreted in different
ways, these options are displayed.
More information on the character sugges-
tions (
Ypage 28).
Character suggestions
:Character recognized
;Character suggestions
28Touchpad
Overview and operation
Further information on handwriting recog-
nition on the touchpad (
Ypage 27).
XDraw additional letters on the touchpad
surface one after another.
XTo finish the search and return to the phone
book: press the touchpad.
Selecting the touchpad or controller for
character entry
Prerequisite: an input line for text, numbers or
characters has been selected.
XTo switch to character entry on the
touchpad:press the touchpad with your
finger.
Handwriting recognition on the touchpad is
active.
XTo switch to character entry with the
controller: press the controller.
Character entry with the controller is
active.
Quick access for audio and telephone
Changing the station/music track
Depending on the audio source that is cur-
rently activated, you can use this function to
select the next station or music track.
XCall up quick access (Ypage 26).
The current audio source is displayed.
XTo select the previous or next station or the
previous or next music track, swipe to the
left or right.
The selected station or music track is
played.
Changing the audio source
XCall up quick access (Ypage 26).
The current audio source is displayed.
XTo display the available audio sources:
glide down with one finger.
XTo select an audio source: glide your fin-
ger to the left or right and press.
The selected audio source is played.
Sending DTMF tones
The function is not supported by all mobile
phones (see the manufacturer's operating
instructions).
30Touchpad
Overview and operation
or
XSelect+: while route guidance is active,
show the menu and press the controller
(
Ypage 90).
Function menu
XPress the Õbutton or the ß,$,
%, or Øbutton.
Navigation: the map displays the current
vehicle position.
Radio: the basic menu of the last radio
mode set appears.
Media: the basic display for the last media
source set appears. In the example, SD
memory card mode is set.
Communication: the basic menu of the
last communication function set appears
(telephone, address book, Internet).
Vehicle functions: the basic display
appears.
XTo show the menu: slide4 the con-
troller.
The menu for the selected functions
appears. Depending on the operation, the
marking is shown in main function bar (top) or menu bar (bottom).
XTo select a menu item: turn and press the
controller.
If you have selected a menu item from the
main function bar, switch to the last menu
set for the selected function.
The menu bar features options within the
currently set function.
Selecting the operating mode for a
main function
For the main functions, e.g. communication
or media, you can choose from the available
operating modes.
In the communication menu, you can:
Rswitch to telephone mode
Rcall up the address book
Rcall up the Internet
Rcall up the digital operating instructions for
the telephone/®
XPress the %button.
The phone menu appears.
XTo call up the menu: press the%but-
ton again.
or
XTo select Tel/®: slide5and press the
controller.
The communication menu appears. Phone
is at the front.
XTo select Internet, for instance, turn and
press the controller.
32Basic functions
Overview and operation
SymbolFunction
%Cancels input
SInserts a paragraph
Entering characters using the number
keypad
If an input line for text or numbers is selected,
the number keypad is used for the character
entry.
XFor example, to enter the letterc: press the
l number key briefly three times in suc-
cession.
An additional display area is shown with all
the available characters. Press the key
repeatedly to go through the characters
until c
is highlighted.
XWait until the character display goes out.
The letter c
is entered in the input line.
Character entry (navigation)
Entering characters using the charac-
ter bar
:Characters NEW(orange-color) entered by
the user
;Characters YORKautomatically added by
COMAND
=Characters not currently available
?Currently selected character
ACharacters currently available
BCharacter bar The example shows the address entry
(
Ypage 70).
XTo enter a character:
turn, slide6or
5 and press the controller.
Selected character :is entered in the
upper line. COMAND adds the missing
characters and shows the entry that best
matches the current input.
The characters are available Aor not =,
depending on the characters already
entered and the data stored in the digital
map.
The Gsymbol indicates that an entry
exists more than once.
XTo delete a character: slide6and turn
the controller, then press it after selecting
F.
XTo delete an entire entry: slide6and
turn the controller; then after selecting F
press and hold down the controller until the
entire entry is deleted.
XTo confirm an entry: slide6and turn
the controller, then press it after select-
ing¬.
or
XSlide 5the controller repeatedly until the
character bar disappears.
The location selection list appears. The
selected entry is highlighted.
The example shows the character entry when
you save a destination as a navigable contact
in the address book (
Ypage 71). The cursor
is located in the input line.
34Character entry (navigation)
Overview and operation
XTo select an input line:slide6and turn
the controller, then press it after selecting
4 or5.
or
XSlide 5the controller repeatedly until the
character bar disappears.
XTurn and press the controller.
XTo move the cursor: select the input line.
XSlide6and turn the controller, then
press it after selecting 2or3.
XTo change the character bar language:
slide 6and turn the controller, then
press it after selecting B.
A menu appears.
XTurn and press the controller.
The character set for the selected language
is set.
The character bar entry functions are listed in
the table.
SymbolFunction
ÄSwitches between digits and
symbols
*Switches the character bar from
uppercase to lowercase letters
BChanges the character bar lan-
guage
FDeletes a character or an entry
èSwitches to keyword search
(
Ypage 72)
4, 5Selects the input line
SymbolFunction
2,3Moves the cursor within the
input line
¬Confirms an entry
&Cancels input
Entering characters using the number
keypad
XPress one of the number keypad buttons,
e.g. l, once or repeatedly in quick suc-
cession.
The character appears at the bottom of the
display when the key is pressed. The first
available letter is highlighted.
You see which characters you can enter
with that key. Each time the key is pressed,
the next character is selected.
XWait until the character display goes out.
The entries matching your input are shown in the list.
Favorites
Overview of favorites
:To add a new favorite (Ypage 36)
;To rename a selected favorite
(
Ypage 36)
=To move a selected favorite
(
Ypage 37)
?To delete a selected favorite
(
Ypage 37)
Favorites35
Overview and operation
XTo display the favorites overview:press
the favorites button on the controller.
The favorites are displayed.
XTo show the menu bar: slide6the con-
troller.
You can manage a total of 20 favorites.
Further information on how to select and dis-
play a favorite (
Ypage 36).
Displaying and selecting favorites
XPress the favorites button on the controller. The favorites are displayed.
XTo call up a favorite: turn and press the
controller.
Adding favorites
Adding predefined favorites
XPress the favorites button on the controller. The favorites are displayed.
XTo show the menu bar: slide6the con-
troller.
XTo select Reassign, turn and press the
controller.
The categories for the available favorites
are displayed:
RNavigation
REntertainment
RTel
RVehicle
XTo select a category: turn the controller
and press to confirm.
The corresponding favorites are displayed.
XTo select a favorite: turn and press the
controller.
XTo store a favorite in the desired order:
turn and press the controller.
The favorite has been added.
If a favorite is stored over another favorite,
this is then deleted.
Adding your own favorites
You can create your own favorites to help you
to use these functions, for example:
Rcalling up telephone numbers from the tele- phone book
Rselecting a radio station
Rskipping to a specific point in a track or
audio book
Rcalling up preferred media
Rselecting navigation destinations for route
calculation
The example shows how to save a telephone
number from the phone book as a favorite.
XCall up the phone book.
XSearch for the contact and display the
phone number.
XTo store a phone number as a favorite:
press and hold the favorites button on the
controller until the favorites are displayed.
XTo store a favorite in the desired order:
turn and press the controller.
The favorite is added.
If a favorite is stored over another favorite,
this is then deleted.
Renaming favorites
XPress the favorites button on the controller.
The favorites are displayed.
XTo select a favorite to be renamed: turn
the controller.
XTo show the menu bar: slide6the con-
troller.
XTo select Rename, turn and press the con-
troller.
XEnter characters using the controller.
XTo finish the entry: select OK.
The favorite is renamed.
36Favorites
Overview and operation