20n
Storing and calling up a stationMemory locationsYour radio can store 30 stations:
>In the FM reception range you can
store 12 stations of your choice and
in the AM reception range 6 stations
of your choice, refer to "Storing
stations"
>In addition, the radio also automati-
cally stores the 6 strongest stations
in both the FM and AM reception
ranges, refer to page 21.
The memory spaces of the indi-
vidual reception ranges are
distributed among the memory levels
FM1, FM2 and AM or FMA and AMA.<
The station buttons are each multiply
assigned due to the different memory
levels.
Select the reception range with
Each time you tap, you can switch
between the AM or FM memory levels.
The selected memory level will appear
in the left of the display.
Storing stations1. Select the reception range with
Each time you tap, you can switch
between the AM or FM memory
levels
2. Select the station, refer to pages 16
and 17
3. Store stations with
Press and hold the desired key (1...6)
until you can hear the station again
after a brief interruption. The station
has been stored.
The memory level and the selected
key number will appear in the left of
the display, e.g.:
Calling up the station1. Select the reception range with
Each time you tap, you can switch
between the AM or FM memory
levels.
2. Select the stored station with
Press the desired key (1...6).
31n
OverviewSettingsReceptionPlayingIndex
Music track scan Random PlayScanning and selecting a track
(Scan)All of the CD tracks will be automati-
cally played one after the other for a
brief period.
1. Start playing
Display, e.g.:
2. Select the track
The scan function will be interrupted,
and will begin playing again starting
at the point where it was interrupted.
The CD music tracks are played in
random order (Random Play).
Start Random Play with
Display, e.g.:
You can still operate the buttons
for skipping tracks, fast forward/
reverse while using Random Play. Thus,
if you want, you can skip a track you do
not want to listen to.<
End Random Play with
The Random Play function will be inter-
rupted, and will begin playing again
starting at the point where it was inter-
rupted.