1997 Mercury Villager buttons

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Page 27 of 389

Mercury Villager 1997  Owners Manuals Instrumentation
25
[IS10400(ALL)01/96]
Fuel and Distance Computer
[IS10500(ALL)01/96]
7-1/2 pica art:0040067-B
Fuel and distance computer
[IS10600(ALL)01/96]
The fuel and distance computer has five bu

Page 35 of 389

Mercury Villager 1997  Owners Manuals Electronic Sound Systems
33
[AS00875(ALL)03/93]
Radio Controls
[AS00900(ALL)06/95]
NOTE: The antenna will be in the up position when the
radio is playing and in the down position when the
radio is off

Page 37 of 389

Mercury Villager 1997  Owners Manuals Electronic Sound Systems
35
[AS03000(ALL)03/93]
Setting the station memory preset buttons
[AS03100(ALL)06/95]
Your radio is equipped with 6 station memory buttons. These
buttons can be used to select

Page 38 of 389

Mercury Villager 1997  Owners Manuals 36
[AS04000(ALL)10/95]
NOTE: If there are fewer than six strong stations in the
frequency band, the remaining unfilled buttons will
store the last strong station detected on the band.
[AS04100(ALL)04/

Page 49 of 389

Mercury Villager 1997  Owners Manuals Electronic Sound Systems
47
[AS32400(ALL)06/95]
Rear Seat Radio Control Operation
[AS32410(ALL)06/95]
13-1/2 pica
art:0040313-A
Rear seat radio controls
*
[AS32420(ALL)06/95]
How to turn the rear seat

Page 58 of 389

Mercury Villager 1997  Owners Manuals 56
[CF00600(ALL)01/96]
The controls for the climate control systems, headlamps, clock,
radio, rear window washer and wiper, hazard flasher, power
switch, and speed control are all on the instrument pa

Page 60 of 389

Mercury Villager 1997  Owners Manuals 58
[CF02000(ALL)01/96]
There are several air outlets on the instrument panel. There are
side outlets near the drivers window and passengers window,
two center outlets, floor outlets, and windshield

Page 63 of 389

Mercury Villager 1997  Owners Manuals Controls and Features
61
[CF03900(ALL)01/96]
n
Do not place objects under the front seats unless your
vehicle is equipped with an underseat storage compartment.
Improperly stored objects will interfer
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