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3-31 Radio Personalization with Home and
Away Feature (If Equipped)
If DRIVER 1 (HOME or AWAY) PRESETS or
DRIVER 2 (HOME or AWAY) PRESETS appears
in the display when the radio is first turned on,
your vehicle is equipped with this feature.
This feature allows the driver to return to the last used
audio source (radio, cassette or CD) using their remote
keyless entry transmitter. This feature can also store
and recall AM and FM presets, volume, tone and the
last selected radio station. The number on the back of
each transmitter (1 or 2) corresponds to driver 1 or 2.
If transmitter 1 is used to enter the vehicle, the last
used audio source and/or settings set by driver 1 will be
recalled. If transmitter 2 is used to enter the vehicle, the
last used audio source and/or settings set by driver 2 will
be recalled. The settings can also be recalled by pressing
the MEMORY seat buttons 1 or 2 located on the
driver's door.
Your radio can store home and away presets. Home and
away presets allow you to use one set of preset radio
settings in the area where you live, and another set when
you go out of town. That way, you will not need to
reprogram your presets every time you travel. With the
radio off and the clock displayed, use fast forward andreverse to select home or away presets. To select the
away presets, press and hold FF for five seconds until
you hear a beep. The next time the radio comes on,
the away presets will be active. To select the home
presets, press and hold RW or REV for five seconds
until you hear a beep. The next time the radio comes on,
the home presets will be active.
When battery power is removed and later applied, you
will not have to reset your home radio presets because
the radio remembers them. However, you will have to
reset your away radio presets.
Theft-Deterrent Feature
THEFTLOCK is designed to discourage theft of
your radio. Your vehicle has a ªbuilt
-inº theft-deterrent
feature on each radio that is automatic
-- there is
no programming required. The radio in your vehicle
cannot be used in any other vehicle. When the radio
was originally installed in your vehicle at the factory,
it stored the Vehicle Identification Number (VIN).
Each time the ignition is turned on, the VIN is verified.
If the vehicle's VIN does not match the VIN stored in
the radio, THEFTLOCK will be activated and the audio
system will not play. If the radio is removed from your
vehicle, the original VIN in the radio can be used to
trace the radio back to your vehicle.
Page 217 of 365

4-29
Tie a red cloth to your vehicle to alert police that
you've been stopped by the snow.
Put on extra clothing or wrap a blanket around you.
If you have no blankets or extra clothing, make body
insulators from newspapers, burlap bags, rags, floor
mats
-- anything you can wrap around yourself or
tuck under your clothing to keep warm.
You can run the engine to keep warm, but be careful.
CAUTION:
Snow can trap exhaust gases under your vehicle.
This can cause deadly CO (carbon monoxide) gas
to get inside. CO could overcome you and kill
you. You can't see it or smell it, so you might not
know it is in your vehicle. Clear away snow from
around the base of your vehicle, especially any
that is blocking your exhaust pipe. And check
around again from time to time to be sure snow
doesn't collect there.
Open a window just a little on the side of the
vehicle that's away from the wind. This will
help keep CO out.
Run your engine only as long as you must. This saves
fuel. When you run the engine, make it go a little faster
than just idle. That is, push the accelerator slightly.
This uses less fuel for the heat that you get and it
keeps the battery charged. You will need a well
-charged
battery to restart the vehicle, and possibly for signaling
later on with your headlamps. Let the heater run for
a while.
Page 232 of 365

5-4
Other Warning Devices
If you carry reflective triangles, you can set one up at
the side of the road about 300 feet (100 m) behind
your vehicle.
Jump Starting
If your battery has run down, you may want to use
another vehicle and some jumper cables to start your
vehicle. Be sure to follow the steps below to do it safely.
CAUTION:
Batteries can hurt you. They can be
dangerous because:
They contain acid that can burn you.
They contain gas that can explode or ignite.
They contain enough electricity to burn you.
If you don't follow these steps exactly, some or
all of these things can hurt you.
NOTICE:
Ignoring these steps could result in costly
damage to your vehicle that wouldn't be
covered by your warranty.
The ACDelco battery in your vehicle has a
built
-in hydrometer. Do not charge, test or
jump start the battery if the hydrometer looks
clear or light yellow. Replace the battery when
there is a clear or light yellow hydrometer and
a cranking complaint.
Trying to start your vehicle by pushing or pulling
it won't work, and it could damage your vehicle.
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5-5
1. Check the other vehicle. It must have a 12-volt
battery with a negative ground system.
NOTICE:
If the other system isn't a 12-volt system with a
negative ground, both vehicles can be damaged.
2. Get the vehicles close enough so the jumper cables
can reach, but be sure the vehicles aren't touching
each other. If they are, it could cause a ground
connection you don't want. You wouldn't be able
to start your vehicle, and the bad grounding could
damage the electrical systems.
To avoid the possibility of the vehicles rolling, set
the parking brake firmly on both vehicles involved in
the jump start procedure. Put an automatic transaxle
in PARK (P) or a manual transaxle in NEUTRAL
before setting the parking brake.
NOTICE:
If you leave your radio on, it could be badly
damaged. The repairs wouldn't be covered by
your warranty.
3. Turn off the ignition on both vehicles. Unplug
unnecessary accessories plugged into the cigarette
lighter. Turn off the radio and all lamps that aren't
needed. This will avoid sparks and help save both
batteries. And it could save your radio!
4. Open the hoods and locate the positive (+) and
negative (
-) terminal locations on the other vehicle.
Your vehicle has a remote positive (+) jump starting
terminal and a remote negative (
-) jump starting
terminal. You should always use these remote
terminals instead of the terminals on the battery.
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5-6
The remote positive (+)
terminal is located in the
engine compartment on
the passenger's side of the
vehicle. Lift the red plastic
cap to access the terminal.
The remote negative (
-) terminal is located near
the power steering fluid reservoir. It is marked
ªGND (
-).º See ªEngine Compartment Overviewº
in the Index for more information on location.
CAUTION:
An electric fan can start up even when the engine
is not running and can injure you. Keep hands,
clothing and tools away from any underhood
electric fan.
CAUTION:
Using a match near a battery can cause battery
gas to explode. People have been hurt doing this,
and some have been blinded. Use a flashlight if
you need more light.
Be sure the battery has enough water. You don't
need to add water to the ACDelco battery
installed in every new GM vehicle. But if a
battery has filler caps, be sure the right amount
of fluid is there. If it is low, add water to take
care of that first. If you don't, explosive gas
could be present.
Battery fluid contains acid that can burn you.
Don't get it on you. If you accidentally get it in
your eyes or on your skin, flush the place with
water and get medical help immediately.
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5-7
CAUTION:
Fans or other moving engine parts can injure you
badly. Keep your hands away from moving parts
once the engine is running.
5. Check that the jumper cables don't have loose or
missing insulation. If they do, you could get a shock.
The vehicles could be damaged, too.
Before you connect the cables, here are some basic
things you should know. Positive (+) will go to
positive (+) or to a remote positive (+) terminal
if the vehicle has one. Negative (
-) will go to a
heavy, unpainted metal engine part or to a remote
negative (
-) terminal if the vehicle has one.
Don't connect positive (+) to the negative (
-) or
you will get a short that would damage the battery
and maybe other parts, too. And don't connect the
negative (
-) cable to negative (-) terminal on the
dead battery because this can cause sparks.
6. Connect the red positive (+) cable to the positive (+)
terminal location of the vehicle with the dead battery.
Use a remote positive (+) terminal if the vehicle has one.
Page 236 of 365
5-8
7. Don't let the other end
touch metal. Connect it
to the positive (+)
terminal location of the
vehicle with the good
battery. Use a remote
positive (+) terminal if
the vehicle has one.8. Now connect the
black negative (
-) cable
to the negative (
-)
terminal location of the
vehicle with the good
battery. Use a remote
negative (
-) terminal if
the vehicle has one.
Don't let the other end of the cable touch anything
until the next step. The other end of the negative (
-)
cable doesn't go to the dead battery. It goes to a
heavy, unpainted metal engine part or to a remote
negative (
-) terminal on the vehicle with the
dead battery.
Page 237 of 365
5-9
9. Connect the other
end of the negative (
-)
cable to the remote
negative (
-) terminal
marked ªGND (
-)º on
the vehicle with the
dead battery.
10. Now start the vehicle with the good battery and
run the engine for awhile.11. Try to start the vehicle with the dead battery.
If it won't start after a few tries, it probably
needs service.
NOTICE:
Damage to your vehicle may result from
electrical shorting if jumper cables are removed
incorrectly. To prevent electrical shorting, take
care that the cables don't touch each other or
any other metal period. The repairs wouldn't
be covered by your warranty.