2000 CHEVROLET SILVERADO CD player

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Page 4 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual iii
Section 
 3
Comfort Controls and Audio Systems
Section 
 4
Your Driving and the Road
Section 
 5
Table of Contents (contd)
Braking/Anti-lock Brakes 
Steering
Driving Tips for Various Road Conditi

Page 147 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual yellowblue     
2-69
A. Dome Lamp Switch
B. Lamp Controls
C. Air Outlets
D. Automatic Transfer Case (If Equipped)
E. Multifunction Lever
F. Instrument Cluster
G. Gearshift Lever (Automatic Transmissio

Page 169 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual 3-
yellowblue     
3-1
Section 3 Comfort Controls and Audio Systems
In this section, youll find out how to operate the comfort control and audio systems offered with your vehicle. 
Be sure to read ab

Page 179 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual yellowblue     
3-11 AM-FM Stereo with Cassette Tape Player
(If Equipped)
Playing the Radio
VOLUME: This knob turns the system on and off 
and controls the volume. To increase volume and 
turn the rad

Page 181 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual yellowblue     
3-13
Playing a Cassette Tape
Your tape player is built to work best with tapes that 
are up to 30 to 45 minutes long on each side. Tapes
longer than that are so thin they may not work

Page 182 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual yellowblue     
3-14 AM-FM Stereo with Cassette Tape Player
and Automatic Tone Control (If Equipped)
Playing the Radio
PWR
-VOL: Press this knob to turn the system on and
off. To increase volume, turn

Page 184 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual yellowblue     
3-16
AUTO TONE: Press this button to select among the 
six preset equalization settings and tailor the sound to
the music or voice being heard. Each time you press the
button, the sele

Page 185 of 421

CHEVROLET SILVERADO 2000 1.G Owners Manual yellowblue     
3-17
NEXT (3): Press the NEXT button or the SEEK right
arrow to search for the next selection. A minimum
three
-second blank gap is required for the player to stop
at the beginning of
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